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[IMG] And So It Was has been released on Steam! [MEDIA] Get it here: http://store.steampowered.com//app/432590 And So It Was is a mouse-driven...
Hi! My Game Boy inspired Retro Handheld Dungeon Pack is now available on the Asset Store! [IMG] The Retro Handheld Dungeon Pack contains 156...
Hello! Recently I've been hard at work on the game and even though I have posted small updates on Twitter, I haven't updated this thread in quite...
Here are a couple of animated gifs of my game, And So It Was. I've been working on this for about 4 years now, and it's finally quite close to...
And So It Was is now on Indiegogo! [MEDIA] The game is finally close to being finished and we are asking for your help to cover the final few...
I have posted screenshots of this project here and there in the past, but I thought it was time for an actual thread. We're still working hard on...
I took part in the 7 Day FPS game jam (7dfps.com) last week and made this: [MEDIA] It's an old school inspired shooter with 2 weapons, 3 levels...
Looking fantastic! Nice work : )
[IMG] A side project/prototype thing. Wanted to try pixel art for a change. I wrote a small blog post about it, there's also a webplayer if...
[IMG] Took some new screenshots of And So It Was. Here's one of them. Rest can be seen at http://bit.ly/asiwmedia :)
This is starting to look really good! I played the demo and I liked it, I think the movement and aiming work really well and the art and the...
This has a nice old school feel, even though the graphics are high resolution. I like it. The effects are nice as well. Like with many games, the...
Looks cool! I like the art style and the combat seems pretty interesting. The animations are quite smooth as well. Very nice work so far :)
A couple of characters I just finished. These shots are from Blender with a basic diffuse material and no lighting, so they will look slightly...
Pretty much finished my little cottage scene. Might make some changes if they are small enough, but I'm quite happy with it overall: [attach]
Working on a small scene for my portfolio. Still a lot of work to be done, especially on texturing (a lot of placeholder materials in this shot);...
This looks really good. Yeah, more blur on the edges or farther in the distance could be nice depending on what kind of look you're trying to...
I played until the second "breakthrough" level and it seems to play really well. I don't really like puzzle games myself, but the concept seems...
Really solid progress so far. The game plays pretty much like I remember Keen, which is good. The only thing missing is the pogo stick, which I...
Nice work so far. The concept seems solid and simple, but definitely fun. I too think that the falling blocks should be just a little bit farther...