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Hi there! Of course, if you can send me the invoice no. via PM I can send you the development/WIP version. Use as-is and 'at your own risk' etc....
Great to hear you got a solution!
Hi Pollyfun, By default TycoonTile uses Unity's mesh colliders to provide physics collision functionality when the TycoonTileCollider component...
I sent you a PM :)
Sounds like you know what you're doing, glad to hear it! :) At the moment I am indeed in 'support mode' for Tycoon Tile due to personal...
Hi Rob, Thank you for purchasing Tycoon Tile and glad to hear you enjoy using the asset! The WaterTool class contains some logic to fire the...
That would certainly be possible, but unfortunately I currently do not have the time available to implement this feature as built-in...
There are multiple methods to do this. You may use a fixed number of textures to blend between (usually 4 or 8) and use that for most tiles. If...
I have sent you a message
You can modify/inherit from the TycoonTileRenderer component and use your own job implementation to customize the way the terrain is rendered....
The wishlist/roadmap is not public, no. It is my internal wishlist/roadmap. I don't want to create any expectations for future development as I...
You can use any material you would like to use for the surface and for the cliff meshes separately. In this case, you would need to have a shader...
The included materials do currently not support tile texture blending. However, you can customize the renderer to your liking and use any material...
Hi @T_dev , Having different materials for each water source is not supported by Tycoon Tile out of the box, however I understand your usecase....
Hi Polimerjones, Is your own prefab zero'd on the transform? It may help to create a root transform for your object and scale all visible meshes...
Hi @MaxHeyderArt-GoldenSkull, First of all thank you for purchasing Tycoon Tile! Indeed, Tycoon Tile does currently not support viewing the...
Hi Everyone, I have pushed an update to Tycoon Tile that should improve the importing procedure. The minimum Unity Editor version will be 2019.4...
Hi deprecatedperson, Thank you for reporting the issues you are having. The support email not coming through is a new one for me, I will check...
Hi Elibion! Thank you for your interest in Tycoon Tile! To answer your questions: Yes I do have updates planned. On the top of the roadmap is...
Hi everyone! I am glad to announce that Tycoon Tile is participating in the New Year sale with a 50% discount! Make sure to grab it while it is...