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Figured it out after going through procmon64 to see what it was doing I had to delete a key in the registry, i.e....
I had accelerator already installed previously but it stopped working so I decided to reinstall it, but I made a mistake, instead of uninstalling...
UPDATE I managed to eliminate the need to access widthCurve by maintaining a copy of it within the script itself. Any changes we make to the...
Hello, I am working with LineRenderers and are updating them in Update. It's working well, however, it seems that accessing the...
Hello! is there any way to get Unity to be able to generate Asset Preview of prefabs that are using Shapes? The prefabs I have that use Shapes...
[ATTACH] Still cannot build WebGL, project is blank project using the 3D URP Core template, the scene juset has a rotating cube. Using Unity...
oh hello, just keeping this train going, almost at the end of 2021 now and still no news? edit: found this tweet:...
anyone know how I might be able to replicate/fake translucent materials for VFX particles in URP, like you can do in HDRP? what I want is to have...
There's now a resolution note added to the issue tracker page, it's looking like this is not going to be fixed until sometime in the 2022.x...
@transporter_gate_studios I saw you reply to another one of my threads which was about HDRP - this thread is about URP, which render pipeline are...
hmm that's a different problem than what I was having. my probes were baking perfectly fine, they just lose all that data when I hit play. I found...
I did not. Now I do, and it works! Thanks! I feel like there should be some kind of yellow warning box on the probe inspector if you got Box...
I'm having trouble understanding how reflection probes are supposed to work in URP. I set up a simple interior scene, and placed a reflection...
I got my answer here: https://forum.unity.com/threads/lit-quad-output-gone.865405/#post-7526525
Thanks @VladVNeykov, about the Shadergraph integration for the VFX graph, what exactly does this mean? Is it just the ability to use Shader graph...
Playing around with Unity 2021.2.0b13 and the new Output Particle URP Lit Quad node, it works well but it seems to be missing the 'Material Types'...
In HDRP the Output Particle Lit quad node has material type options, one of which is Translucent. This seems to allow light to penetrate the...
Playing around with the new Output particle URP lit Quad output node. I created a new VFX Shader Graph, and slot it into the Shader Graph slot in...
[ATTACH] I've got a directional light with red colour pointing at some particles from a VFX. When viewing the particles from the direction where...
I'm experiencing this bug in Unity 2021.2.0b12, looks like this bug is alive For me, I set up a scene like this: [ATTACH] This is right after...