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Hey, I was wondering if there is any way to use Unity shaders when using the low level native rendering interface from a c++ and openGL plugin....
Hello, I'm trying to unwrap a mesh according to its UV coordinates from a vertex shader and display it in screen space. I can't quite figure out...
Hello, I'm having an issue with static batching and objects that have two materials. I have a plane and a box, both have the exact same two...
Hey, I'm trying to figure out how I can project a texture onto a surface, and then render it out onto a texture that conforms to one of the...
Hey, I was wondering if anyone had any suggestions on how I might go about creating a portal style gel gun. I've had a few thoughts as to how I...