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Any news?
What time will the winners be announced? (GMT)
Hello there! Do we (Unity3D developers) have something like this?...
Hey there. I'd like to participate in Unity Awards with an iPhone game. The thing is that the game will only be published after September...
Ok, solved! You mus use, in Unity, a font containing the special character you want to display.
anything new about this?
Hey everyone. I'm using XML to keep information about a Quiz (the answers and questions). The thing is that I'm not being able to display...
Yes, that works. But that also means that I have to tell to all IE users to do that. There's no way to add a simple line of code to turn that...
done! But still waiting for a solution for this. It seems to me like this is a huge problem.. Hugz
well... yeah. The thing is that this is not a bug on Unity3D it self. It's about the relation between Unity3D and Microft's Internet Explorer....
the thing is that most people don't! Microsoft says that: http://msdn.microsoft.com/en-us/library/bb250462%28VS.85%29.aspx#wpm_addya Wich...
sorry but it it's not that simple.. seems like IE8 protected mode is breaking unity 3D mouse functionality. When I turn this off (protected mode)...
Hi there. I've searched the forum a bit, and I've seen that there are more developers with the same problem. It seems like Unity 3D isn't...
Hey. I have an application running on web player wich is a virtual world with lot's of animals. Animals are animated. My app is cusumming...
Imagine Unity3D Island Demo. Imagine you have a buggy running there, and you are the driver. How can I create a script to make the buggy...
Yes! It's now working. What I need now is to have a function running for X seconds. Any idea about this? Thank you
Hello. I'm building a natural park. There I have animals. I would like to have my animals running from the player, when he gets too close....
Hello. I'm building a project where I have a plane in front of main camera, wich is textured with a renderTexture. This render texture is...
yep... u're right. Now I record one lap at the time. This way Unity doesn't crash.
don't know... But is there a limit? Can I improve this if I get more memory to my computer?