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I think they were banking on the stranger things content from netflix, once they pulled out TellTale were left with nothing. A terrible way to do...
I tired that, it was unsuccessful. Which version of unity are you using? I'm currently using 2018.1.6f1. Also given that your using...
So this is what i'm thinking currently. But the SubstanceGraph.Find(Material) always returns null. using UnityEngine; using Substance.Game;...
Hi, so colleague of mine has made a nice looking oil slick in Substance Designer. Previously in Unity 2017 he could just put the sbar file into...
I can confirm this works. In our work pod we have 4 sensors with 2 full vive pro kits and all 4 sensors are tracking. Estimated size is about 4m...
So if you click on the HTC link, you'll see the Vive 2.0 lighthouse are out, i have 6 of them kicking around our office. along with the Vive pros...
Just as a pre-amble, this is a word for word copy of this thread i posted on the steam forums. But reposing here, in case anyone has info....
ah Net Yaroze takes me back. Also had a play on linux kit for PS2 and wrote my dissertation on the PhyreEngine for PS3. I don't work on Sony...
I've been round the house trying to find how to convert a key class i have in my project, finding little snippets but not enough to get the whole...
Originally I built all of the AssetBundles via script. Tried using the default None options to build, then tried ChunkCompression and...
Hi. We've been using asset bundles for some time with little fuss, but as newer features are requested we have to update the version of Unity we...
Thanks for the advice. I guess i'm always concerned i'm wasting someone's time. But then rather there's than mine. I had checked the...
So i have used this line of code: Texture2D[] icon = PlayerSettings.GetIconsForTargetGroup(BuildTargetGroup.Standalone); for ages to get the...
So this is less a cry for help, more an offer of one. I've been spending time trying to update our products to newer versions of unity, to that...
Our latest offering in the casual games market. Hope you enjoy! Android:...
I can confirm that the build tool 26.0.1 fixes the issue.
We use real world geometry to make terrains over 200km square. But we're training apps, not games
This is an interesting thread for me. Our company has finally allowed for the time to look into proper lighting procedures within Unity. However...
@Reichert you mention above about posting back here the relevant information back to here. I saw this blog post:...
thats the estimated release date, the beta (according to voices on twitter) is very soon. I'd expect in the next couple of weeks.