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@Wright Looking over some of the tools Star Citizen has shown off, was wondering if you've considered "painting biome's." Have a biome set up,...
Ran across this not to long ago. Haven't delved into the asset / code / setup itself but the demos, tuts and so forth are fantastic. It feels...
Been following this asset for a while. Excellent contribution to the community, looking forward to seeing the shooter goodness. Have just a few...
Chingwa, can you speak a bit on networking / wave syncing across a network? Does the package offer a solution, do we need to implement our own,...
Yes, it's a great asset that needs more shine around these parts. There are a few solid character systems out now, each with a different approach...
Was recording with Fraps - V 3.5.99, an older version - and was consistently getting anomalies in buoyancy. At speed the object would "buck" when...
Still keeping an eye on this. Don't let this discourage you. I for one am guilty of not purchasing it, yet - though, I plan on it. Just seeing...
First off, I think it's fantastic that you all have picked this back up. Just wonderful. A few questions: - Orientation of buoyant objects,...
Really looking forward to it. Any ETA? Pssst, wall running <3 :D
Haven't bought the asset yet, but just wanted to give you props. There is A LOT of gameplay functionality and design opportunity within the system...
Just curious, is this a personal project or a system you plan on releasing? It's looking great. If you're not familiar with it already, check the...
Been keeping an eye on this. Glad it's on steam gl. Probably pick it up sometime this coming week to see what's up. From the video it seems that...
I find that with my limited knowledge of scripting that it's easier for me to load between different scenes for gui / main menu navigation in...
YES, works great. Thank you much kind sir. :) Thank you! That's for a character controller but looks useful. Into the archives and I'll be...
First time scripting really. Movement is from an example script and works just fine. Would like to get an input.getkeydown to boost the ball at a...
Looks absolutely wonderful; good docs, clean, no extra BS art assets you're not going to use, just some quality functionality and mechanics. After...
/** MOVING PLATFORM * * This script move a gameObject like a moving platform/elevator and moves the others gameObjects while * they are in...
Have a buddy who worked there. Left before this. Never has a whole lot of good to say about the place, lol.
Ordered an LE w/ four pads midway through the kickstart. Got my shipping confirmation a few days ago, lol. Hopefully get it by end of month. Hope...
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