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I am attempting the same thing right now. I have the html page as a Electron window and it is not working....but I am not getting the error for...
LOLOLOLOLOLOLOLOLOLOL I don't buy it @Kurt-Dekker ....
This is what I do to match the resolution....it works for me...and it works for 2k and 4k resolutions that I tested. FullScreenMode...
Get the mesh renderer and change the material.
Is there code you’re not including here? Getting files from the StreamingAssets folder isn’t importing at runtime…..they’re already there.
Why not just have the materials already premade and just switch materials? Or are you importing the textures at runtime?
Pretty sure it is “AddReward” not “SetReward”.
I have always just swapped to another camera that was orthographic
What does your training config file look like?
If you’re going to do it so they can easily kill anything within range you might as well track their positions…..I’d this supposed to be a novice...
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Try upping the hidden units to 256 and layers to 3 and set the normalize to true. Also I see you’re looking at only 2-3 million steps. It’s...
But you might want to ask @koirat why he is saying just use cubes.....He may have some insight that will save you some time.
You can create one in Blender, then arrange as many as you want in blender.....or put it in Unity and arrange them in Unity. In Blender there is...
Get Blender and make one....
All I was saying is that if you have any positive value for gravity….depending on your mass will eventually come back down to the surface. if...
The higher the gravity the more you get pulled down.
ML Agents
there’s gotta be a way.
He could do the same thing with combinemeshes.