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Hi, I don't know if this is possible because of how the render pipeline works. The first object drawn is the wall as it is opaque. Afterwards the...
Some time ago I also made a Day/Night Cycle with sun and stars. I added my own time of day and a property where I can get the normalized Time of...
Wow. Highlighting for CG would be great. Auto completion would be fantastic. :) I am looking for a good alternative for VS for writing shaders....
Hi, Great tool :) Do you also plan to support vertex and fragment shader? I saw that there is no highlighting or similar. Cheers Mark
Now I think I understood. I think in my case it is the best option to go with the second uv because I have a mesh with 3 quads each already...
It seems that if you use dynamic batching the input coords in the vertex shader are already in world space. Found this here coincidentally...
Hi, good point with the batching. Sorry I am still a newbie with shader programming :) If I put 5 instances of my Grass in the scene, with...
Hi, I am doing the same tutorial at the moment. Do want to use the object origin to differ in waving? Here is my vertex shader: v2f o;...
Thanky you :)
Hi, did you try the stencil buffer? Usually you can use the stencil buffer for this. Here is a example for sprites but this should work for...
Hi, in what direction in view space (after applying UNITY_MATRIX_MV) is z pointing. Is it from camera positive into the screen or is it negative...
Hi, if it helps you, your shader works for me and my "cloud" :) I made a arbitrary form with transparency and saved it as png. Afterwards I...
Thanks for the info :)
Thank you :)
Hi, I am relatively new to shader and I made as my first shader a night vision shader. I know there are many out there but for learning I wanted...
Hi, either I still don't understand the working of BlitMultiTap or I do something wrong. I want to blend an object many times with different...
Hi, thanks for the addin. Recently I found out that I can insert any unity method with uIntellisense and don't have to find out the signature of...
@samizzo thank you very much. Works perfektly with VS 2015 Community Edition
Thank you very much for your reply. Looking forward to the feature :)
Hi, great asset! Already cleaned up my project folder. :) Just a (maybe dump) question. What about cleaning up unused scripts e.g. I have many...