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I purchased this asset recently: https://www.assetstore.unity3d.com/#/content/15653 When I try to download the asset, it will always get stuck on...
Sure, here are the errors I'm getting on Unity 4.3.4f1: NullReferenceException: Object reference not set to an instance of an object...
Really great tool! Love the simplicity and ease of use. However, I'm getting errors with Prototype created objects in play mode. Clicking on a...
Hi joaof, The Animator class has been renamed to AnimatorTimeline due to a conflict with the Animator class in Unity 4.0.
Hi guys, Unfortunately due to not reaching our sales targets and being very busy with other projects, I cannot dedicate more time to the Animator...
Hi Robert, There seems to be a problem with iTween that sometimes occurs when stopping its tweens. We are in the process of porting the Animator...
Great update, thanks for the addition!
Hi rocki, One way to do this is to export the AnimatorData file as a scene. Open the Animator Timeline Editor, head to Options > Export >...
Hi rocki, The best solution would be to create the animation once with a temporary GameObject, copy the code from the Code View, and then swap...
It's pretty simple actually: // Create an Animation Curve that ranges from 0 to 1 (1 second long) AnimationCurve curve = new AnimationCurve();...
Hi, Can we get custom easing support? Preferably through the use of AnimationClips. I think it's a great feature that many will appreciate.
Hi rocki, In this situation, you should use the transform's local position. Here is an example implementation: private bool didSetInitialPos =...
Hi Bruno, Thanks for the suggestion. At the moment, the Animator Timeline does not support renaming the AnimatorData GameObject. We've added...
Update - v1.53.1 Unity 4.0 Support New Skin: Dark New Feature: Show Frames for Collapsed Tracks Misc. improvements and fixes Important:...
Hi Tripwire, Unfortunately, due to the fact that Animator uses custom tweening engines (such as iTween), it does not currently support existing...
Hi KillQ87, Currently, you can export a take as a scene from the Options and then re-import it to duplicate the take. However, we will consider...
Hi toto2003, Currently, there is no such feature. However, a workaround is to check Animator.isPlaying in an Update method. When it changes to...
Hi Daniele, Just to let you know, we have decided to start incorporating HOTween into the Animator timeline due to the overwhelming demand for...
Hi Daniele, Just wanted to say great work on HOTween. The performance and flexibility of the sequencer is very impressive. I'm looking forward...
Update - v1.52 New Transition: Wedge Wipe New Feature: Multi-Track Selection. Select and manipulate multiple tracks at once for a faster...