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Hello I have this error in my code constantly popping up. What can be wrong? NullReferenceException: Object reference not set to an instance of...
You can review source code and make adjustments where necessary to play nice with Unity3D. I've done that on neural and will be doing this for...
It is called MatCap Shader. Google it you will find it along with balls to use and utility (main purpose was ZBrush) to produce these mat caps...
Any idea what can be wrong? I got this error: InvalidCastException: Cannot cast from source type to destination type....
Hello, thank you for quick reply. I'm aware that I used not the best image :) I understand how coordinates works in this framework, this image...
Hello, for couple of days I'm fighting with this small problem. Let me describe it. I'm creating game with laser and mirrors that use pointy hex...
Thank You @HarvesteR! :)
EditorApplication.ExecuteMenuItem("Edit/Play");
I would like to know how to recreate this MatCap shader in strumpy as well, right now I'm struggling with definition how to map ball lookup...
2 words: too bloby
Your art is great!
Mmm, download link does not work for me...
And now it works... I hope problem was at my side.. Was trying to download that movies for week.. Now I finally can. :) Consider it SOLVED
Nearly all the time...
video.unity3d.com is not showing as it should for me... I can't access unite presentations at all. Only front page of mentioned url is working for...
TY, yesterday I already managed to write exporter from scratch that handle verts, tris, normals, tangents, uv1 and uv2. I think I just forgot to...
Is it possible to obtain unencrypted version of maxscript? I'm using it for exporting meshes but missing UV 1 and 2 coordinated. @mgear Can you...
Man! Can't see a s!#@!
I think that adding small bushes helped a lot! I were quite warm times so dense vegetation helps a lot! good progress.
That's very nice editor Cameron. So for one section are you using 2 splines or you drawing line segments all together?