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Amazing work and level design :) What lightening system do you use ? It's dynamic lights on the level or baked lithening ? Do you manage lights...
Cool design :) You should make the robot noise lot more subtle, or only during some movement type, not a ll the time ; it's like hearing some...
This project is amazing , great news :) ! I hope it will end on steam !
And I also think style was also a reason for the game to be not too succesful (in financial dimensions) although it featured great gameplay. Im'n...
Just AWESOME. Do you use hand painted textures or photosources for the level ? Do you use some multi shader texture on floor and walls ?
It now lacks the spirit of the original : non serious and cartoon look , and good humour on animations, green blood splatters everywhere etc ......
The overall lightening, is strange, luminosity on textures is not homogenous ... i just find all lightening and colors not consistent at all, ehty...
Simplistic style are lot more clear and better sometimes :) And they bring some direct understanding of the 3D scene and what is going on , what...
@dogzerx : Amzing job :) Could we have some wireframe or polygons view of the model, than some textures sheets also ? (like in polycount forums...
Yes, but the seams come from the texture and Uvs, they are not Lightening seams like i saw on some other 3D engines. Like you would have some tile...
Ok i understood ! I'll just pick up what i find with C# and Unity, and use Google, and begin something, it's the best way after all !
Thanks, I'll take a look, i'm behind a frirewall , for the moment i can't ! I'll try Google also, but i prefered some experinced people just tell...
Hi, I would want to use C# with Unity for gamepaly behaviour (input, camera, character animation etc ...) Anyone does know what is the best...
Great ! Why using normal maps on tiny characters if they will be far on distance ? it will be GPU waste no ? I have some questions if you...
It looks very similar to that game , that is a good thing ! http://www.youtube.com/watch?v=OvbuAmTkUUg&feature=related
Just great ! The floor is so bright or white ? is it normal, all our visual attention is attracted byt this brightfull floor, why not making it...
Sorry but your style look very strange, for cartoon you should keep less details on textures, because your details are not that good also. Sorry...
Some interesting tips , just browse this site : http://www.jeroendessaux.be/ And this tutorial is great help to make better level design in...
I'm very interested in making stylish texture with some cartoon taste. I target Prince Of Persia style :...
The squarry angular lines are all the same on all the robots textures : you could make variations or less lines on some ?