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your GetPixel call is crashing on your WebCamTexture. I have this same issue. If anyone has the solution please let us know. I am testing right...
Thanks to everyone for your support! Pinbooth has just made the top 100! I will keep rolling out the features as my thanks. Grab those promo codes...
Remember those novelty pinscreens that you could push your hand or face into? Well how about a virtual one that you can load photos into! For your...
fwiw, I have run across this too. I noticed the plugin's default behavior is to consider the image complete when the files exists on disk. In...
@gaspedal How do you get access to these early builds? It would be great to try out some upcoming iPhone 5 res settings...
Thank you. You make my decision as a customer easy.
Thanks for the valuable information David. Your staff has been doing an excellent job following this thread as well including AngryAnt, Aras,...
var Unity_4.x -= Features.Metro; Unity_4.x += Features.UsefulStuff; print ("thanks!");
Please continue to publish intended roadmaps. It is useful for understanding where Unity wants to take the product and helps all developers be...
It isn't that bad. Honestly, Unity has not let me down yet. The sour taste is the big 4.0 announcement with only mobile shadows for mobile...
yes and no. yes, no one is forcing us to upgrade now. no, we will eventually have to update. Bug fixes will primarily get fixed in 4.x....
Thanks for sharing that code! That indeed works. I have found an interesting property to the bug: It can only occur on the first running of the...
It appears that there is a new bug. I have a landscape app. When I build run my app on an itouch 4th gen and hold the app in portrait mode, the...
fyi the testflight upload problems seem better. thank you for the info.
Hi, I experienced this with the last build and also the new 2.25c and the latest unity. I was always able to upload to testflight via autopilot....
Hello, I have a prefab that gets placed 30 times. I have an array of sounds on this prefab. Previously this was a public array of AudioClip and I...
you cannot copy paste between different maya instances. rather open your scene and import the second scene. copy paste will work in that case
I experience this as well. I posted in external tools of the unity forum asking this very question. How about this one: with nothing selected...
bind your mesh with smooth binding and limit your influences to 1 rather than using rigid biding. you should also seriously consider if using that...
With the "old" version of mono that came with unity 3.4 for mac, I could place my cursor on a line (without highlighting anything) and command-c...