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V 1.0.6 is released! Changelog: Fixed warning in optional Mirror package. Fixed error where fades of Variations would not take Master Mixer...
Actually, this is a feature of Core GameKit called Prefab Pools (has weighted pool items). I suggest you upgrade from Pool Boss to Core GameKit,...
Sorry for the late reply. For future reference, please don't use this thread as I'm never notified of replies. Instead use the 3 in my signature:...
Hi, sorry for the very late reply. Again, I don't check this forum as I'm never notified of replies. Please try one of the 3 support options in...
Good to hear. Again, I don't check this forum as I'm never notified of replies. Please try one of the 3 support options in my signature in the future.
I believe you want to use Pool Mini-Boss. We've responded to your review with a similar question. In any case, sorry for the late reply, but this...
Cool! Assuming I added a new Audio Source, set it to Logarithmic and didn't change a thing, would 1 be correct?
Thanks! Rolloff factor is still confusing to me. AFAIK, the only thing we can change in Logarithmic rolloff is min distance and max distance. If...
Thank you. I had already seen and fixed the PlaylistController one, for the next release. It popped up for me. It will be out in the spring....
Hi, I don't get notified of replies here. I'd suggest emailing us or using our forum here: https://darktonic.freeforums.net/ As far as upgrading...
Sorry for the late reply, I don't get notified of this forum posts. Fix that like this: private void MaybeUnloadClip() {...
I ran into this today. Thought it would have broken my older occlusion code in Master Audio that uses the LowPassFilter and modifies the frequency...
Thank you for the reply! But what are initialVolume and especially rolloffFactor? I assume I can read the Min Distance of the Audio Source as...
I know how to get the value for both linear and custom rolloff based on distance from the Listener, however, not logarithmic. Does anyone have a...
Sounds like @Laumania has fixed his custom script on his end. He PM'd me.
Very cool! If it works well, can you send me what you coded for this? I will review and incorporate it into the product. Please contact us at...
Responding to hear any updates. Very concerning that Unity has pretty much destroyed the audio system for a significant number of users with this...
Put your Inspector into debug mode, then scroll down and find "Custom Event Categories", expand it, and delete all but one of the categories...
We're trying to get some info on this. In contact with Photon now. Sorry it's taken so long.
We do have a Discord, although I can't tell you how to find it. Eric will let you know.