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Is there an example of a Motion Vector pass which just outputs the standard motion vectors for motion blur? I'm trying to figure out how to...
I have a rigged FBX model exported from 3dsmax with no animations and the Animation checkbox is turned off. In Unity, I have Import Animation...
Does anyone know how I can get a set of UV's on my particle billboards so that they are always aligned with World up (even though they're...
How can I get the name of a scene without loading it using the new SceneManager? I've created two scenes. SceneA and SceneB and added them both...
Has anyone implemented PN-AEN Tessellation or something similar to patch the gaps that form when you tessellate meshes? I'm looking to slightly...
Figured it out. I have to run the screen point through RectTransformUtility.ScreenPointToLocalPointInRectangle() to get the proper local position...
How do I make a UI that follows an object (eg, a healthbar that always stays the same size no matter how far the object is from the camera? My...
There is no global variables manager. Instead everything is accessible through the library prefab. You can add your own components by adding a...
Fine Phil. Show me up with your fancy up to date knowledge ;)
I would typically just make one small script per action, but yes, it is possible. I think the easiest way to do it would be to have a public enum...
Either set the canvas to be in the world, then you can just place it in your scene. Or if you want to have your UI use Screen Space Camera...
What you want to do is create a class which inherits form IPointerDownHandler like so: public class MyButtonsScript : MonoBehaviour,...
If you want your UI to show above your 3D models, your canvas needs to be set to Screen Space Camera. Then you can adjust how it layers.
v1.1 is out.
Get Me Started v1.1 is now out! * New low price of $30 * Asset Store Link For those who don't know, Get Me Started is a kit to help you get past...
Ok, I think I've figured out the issue that you're having. That's how buttons work if you have a text label in them. As soon as you delete the...
I've written a basic toon shader that doesn't seem to work properly on the iphone. On the PC it looks unlit, but on device it's lit. I'm...
Are you trying to create a clickable area in a large image?
Thanks. I guess I'm going to have to go about this another way. Back to the drawing board!
Hm, I'm not quite sure I understand. I'm confused as to what the terms covariant and contravariant mean. And with the non-generic class being an...