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I found a little bug in latest version (3.0 f6 released Sep 9, 2019) When importing the project with Unity 2018.3 or newer I got this message:...
I think I found bugs about effects duration. You can easily reproduce it by creating a mission with only 4 "Tank MKIII". Use the "Tactical...
Thanks for your answer. Doing what you write can allows the unit to do 2 moves and 1 attack in the same turn, it's not my goal. But you put me on...
Hi, thank you for this great asset :) Is it possible without coding to allow a unit to have "2 move" or "1 move followed by 1 attack" in that...
Thank you asdawerwe, contributions like yours is what make this forum a valuable place. I've noticed that the bug come from Edge that miss the key...
Thank you for posting this with a test program. I have the same problem with my game roller-ten. It occurs with Edge but all is working fine with...
Thanks for your answer, and I deduct that using a similar approach for handling the web browser of the players will be appropriate.
What is the best way to handle a WebGL game hosted on many portal. I would like to have global stats and "per host" stats. I think about a custom...
Thank you for this quick and detailed answer. Fortunately my game in its current state is not enough popular to generate a lot of players...
My WebGL game is hosted on Kongregate and use PlayerPrefs to save level progression. Until my yesterday update, all was working well and data...
Hi Arto and thank you for this great asset. I have a question about the CustomLightingMaster shader: Why the Tiling and Offset parameters of the...
OMG, you save me many hours, now my Spotlight works with WebGL :)
Unfortunately, "both" is a term that you should avoid during this type of event (time constraint) :D I intend to use this Ludum Dare to make the...
My LD#30 entry Connected Pylons has not yet reached Kongregate and the Android Play Store, but it is on track and I'm in for LD#32 compo! Unity 5...
This course at cgcookie may interest you: Low Poly Character Creation in Blender and Unity...
Hi Stanislav, I've just bought your asset and it works like a charm in just a few minutes. I'll write a review on the AssetStore after I'll be...
Just to come back on the initial subject, don't give too much importance on a simple buzz effect. The initial down-rating of Monument Valley was...
Congrats PixelMind for Superdimensional, you deserve it, I'm very impressed by how your game is polished. Congrats also to primaerfunktion for...
Hi all, I'm tired but happy, it was my first Ludum Dare participation. During these 2 days I've learned more about Unity3D than during many weeks...
Customizing 3D models depends on what you want to do, what is provided with the package, and what tools you have. Materials and texture are...