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i installed unity remote without google play also, but not doing work properly, and the result is the following image: [attach]
i installed unity remote without google play, but really i found that the resolution smallest than unity remote screen, is this means it won't...
my android mobile model is GT-S5303 i tried download unity remote from google store, but google store told me that " this app incompatible with...
are there any settings in unity i must change to make shadow appears ?
Hi :rolleyes: Today, i send my first unity application to my android mobile, my app worked well except Realtime Shadow, i'm using Unity 4.2.2 Free...
no answer, no problem ..:rolleyes: Can someone give me some guides to push me a little ? p.s.: i hope use Prefabs tiles blocks, not codes only...
Hi.. i searched a lot and i found some unity TETRIS game projects but all in 2d view, but i'm looking for TETRIS 3D or BLOCKOUT 1 or 2 unity...
ok.., but console gave me this error: error CS0019: Operator `<=' cannot be applied to operands of type `method group' and `float' The...
im C# beginner, can you explain your words with code
.. i'm using the method Vector3.Lerp() in line 16 to move object from position to other position Smoothly, the code working well but the problem:...
ok.., i removed new keyword from Vector3.Lerp method, there are more errors: The Code: using UnityEngine; using System.Collections; public...
.. For move smoothly to object position, the same code worked well in JS, but gave me error C# ..: Javascript Code: var target : Transform;...
Hello guys .. transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, Time.deltaTime * 2.0f); How can I checking that...
No Answer !
Hi everyone :rolleyes: The target of the following code is making The Enemy rotate around itself to look at The Player with Limited Rotation from...
transform.rotation = Quaternion.AngleAxis(45, Vector3.up); transform.rotation *= Quaternion.AngleAxis(45, Vector3.up); transform.Rotate(0,45,0);...
Hi, The Code; using UnityEngine; using System.Collections; public class boomSphere : MonoBehaviour { void Update() { transform.rotation =...
ok, i know my wrong, Thanks :rolleyes: I made small change but i got error: Original Line: public Vector3 pointB; My Line: Vector3 pointB =...
Hi :grin: The target here is making Bouncing Ball , i know well there are many examples talking about ball bounce but all make ball reflect in...
Hi guys :rolleyes: Here is a code which target to move object from PointA to PointB then return to PointA, but the console gave me some errors, i...