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There is a bit more added to the game at this point. We've added a game selection screen and the basic parts of the "game join" logic so that you...
Not too much has changed yet, but I added the ports of the final 3 generators to our game creation screen. You can now create galaxies that are...
That model kind of works. However, by taking a slot in a game you are altering the game itself. So if I let you into a live game, and you decide...
I've added the first stage of the "Create Game" logic to the Unity client. This allows you to generate new galaxies to play in. (Once there is...
Carmine, I've updated the game to have a "guest" login now. I thought of a way to handle it. Not 100% sure I like it, but it should remove that...
ShizumiNelo, I agree that it doesn't offer too much "new in the genre". I'm mostly interested in building something and then taking in...
Hi carmine, Playing as a guest is a good idea, but I'm not sure how to handle it since the entire game rotates around "multiplayer games" (think...
Hi everyone, Just wanted to introduce myself to the group. I'm the lead designer / developer of our game named "Galactic Usurper". The game...
Hi Martijn, Not a problem in the least. Feel free to take my code and do whatever you'd like to do with it. Unlike you, I have a very specific...
I've been working on a small project to learn Unity and Orthello. One of the small issues I had with Orthello was that the images all had to be...