A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
No, because the Unity Community is using Unity and not CE3. Its like post a large thread here why you should use Unity. Probably the one would be...
This is pretty much useless to post in the crytek community, since they already have choosen... BTW the more you post the more I get the feeling...
Well that doesn't matter much frankly. I also fail to see how a lot of threads here are of benefit to the Unity community. And if you are happy...
I know that Minecraft is not AAA ;)... But that was not the point. Well, in this thread I brought up a lot of reasons why one could still use...
While we're at it, you also know if it will get shader authoring?
So official that you see it when downloading/using this thing... ^^ Also I have never looked there. Official is a little bit more than spawning...
@janpec: No it was from memory ^^. Might well be less, even better then. But there seem to be no official statements for now, since this licensing...
To me the most impressive multi-million profit AAA game (also with AAA graphics xD) is and will every be: Minecraft Yeah but that's more or less...
@janpec: I copy that ;). There is not much to add here... Unity sure has a lot of prefabs and assets, but they are mostly unfortunately only...
I agree with you in the respect that the actual creators of games like the ones I mentioned would of course NOT use (could use either) any of...
One thing is though that most features Unity is lacking compared to CE3 really could be added WITHOUT complicating the actual workflow of Unity....
Well everyone knows that upfront and BTW, if your game is "so" successful, no one will stop you from buying their "real" enterprise license. Below...
Oh dear, maybe you could start a separate thread for that because I have the feeling it might be closed soon if this goes on ^^. You seem to...
Yeah right ^^.
@ZenDavis: You can not argue like you do because Unity indeed has not much to do with CE3. It targets different customers and different games. UDK...
Well as long as the scene is rather static, Unity is visually also not miles behind ^^. With proper skills you can of course just write your...
I took the liberty of running a code metric on CE3 ^^. # It has 100k lines of C++ header code stuffed with methods/types interfacing with the raw...
Well I think there are plenty of threads about this ;). But then I have to admit that you can't say these questions were out of place here. But it...
@aNTeNNa trEE: Thanks that you are open to this subject ;). Honestly, I didn't even think about that this might be closed by an admin ^^. But also...
No I am in gamedev for some weeks ^^. Using Unity... But I am programming since second grade or so! Well yes, I am getting math degree this year I...