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Hi the game looks great. You might come across a few problems when transferring to IOS as I have just done the same. Can I ask wot did you use for...
Hi I,m wondering if anyone can shed some light on how much unity 4.0 is going to be? I currently have Unity IOS Basic. The store currently...
Hey thanks for the info it's been a great help. I'm still having problems but i was wondering if you can just release an app for certain devices?...
Hey guy's again. When i'm running my app in the unity the stats say that i'm only using at max 25MB of VRam would this increase on the iPad 1....
Thanks for the reply. I really need to use resource.load Do you know of any tutorials too guide me? I have tried using this but cant get my...
Hi, I have posted this on an old question i asked but i need an answer. I have archived my project to an IPA, and uploaded to TestFlight and it...
Hi, I have another question. I have archived my project to an IPA, and uploaded to TestFlight and it works like a dream. My project download size...
Just like Molix To make the button change with hover or active use GUISkin. 1.Create a GUISkin in your project. 2.Create a var name of skin :...
Hi I'm currently making an universal ios app. (Images made for iPad). For my background GUI I'm using a script that scales my images to the...
Thanks guy's. Yeah i'v just deleted unused stuff out of my project and it made no difference to the size. It needed cleaning up anyway. I now...
Is the size of the app depend on what is in the scene's and not the project assets? I have alot of prebs imports textures and so on in project...
Hi i'm currently using Testflight to test my app. I was wondering when i build my project to xcode and archive it. The size is 197 mb but when i...
I'm also getting this problem, I have created gui buttons that move using Unity animations but they don't scale with the size of the screen but...
Hi I'v just purchased AutoPilot for Unity iPhone basic. I tried using it and i keep getting this message. (Below) So i opened a new project and...
Thanks for the replies guys. The reason I'm asking is because i'm having some scaling issues going from iPad to iPhone (I have posted my ques on...
I was wondering if you can add a build, 1 for the iPhone and 1 for iPad to the app store?
I have a button which uses animation but it doesnt scale with the ios device. I was wondering if it is possible to load a gameobject at the...
Hi i have made a button. which consists of 3 guibuttons and a gui texture. I have the texture in the bottom right hand corner of my screen and...
Hi i have built a project for the iPad as this was the device i have. I now also need to build it for the iPhone and i was wondering if there is...
Hi i have a script on my intro which doesnt destroy the gameobject with the audiosource on. And a button script in my options page which toggles...