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Thanks, I know the length of the arrays I'm using anyway so I can convert them to built in arrays relatively easily, much appreciation for the help.
var arrObjects = new Array (); function Awake () { arrObjects.Push (gameObj_01); arrObjects.Push (gameObj_02); arrObjects.Push...
@ BigMisterB Any links for examples of how to use the font map for GetPixels? I had made a font map, but was unsure of how to use it in Unity....
Yes well, error in communications there. I was hoping for a non plugin way to do this. I've been informed that we do have the iOS Pro license,...
Again, Unity pro can render to texture, but not on the iPhone, like I said. So the answer to my question was 'No - Unity can not easily render...
Sorry, maybe I'm missing something, but my original question was 'Is there no simple way to render text to a texture in realtime with Unity?' A...
Ok, a link to the licenses page, so like I said, Unity Pro can render to texture - but not for iPhone, which your link clearly shows. My question...
For a customizable shirt with the player's name on it, I thought this would be an easy thing to implement,and I found this article:...
Very cool! Although I think the camera is rotated 90degrees - - i.e. in the 'camera window' mode - moving the phone (galaxy s) up and down moves...
I have a fairly complex model in Max 2012 that contains several textures which are pngs, set up to be transparent alphas, (such as ladders,...
Yea, gyroscopes would make it much easier to do AR and hopefully a lot more devices will have them in the near future. I'm hoping that the...
Hi, I am trying to use the prefab of the pro only water, from 'Standard Assets/Water(Pro Only)/Water4'. In that location are Water4Example...
Thanks, I have seen that post, but I was hoping that there would be something as simple as the line used by Shiva, in the months since and given...
Can Unity determine the direction an Android device is heading? We are looking to develop an Android/iPhone augmented reality project, and are...