A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Awesome! The problem is indeed gone in 2.8.22 f3. Thank you for the prompt response!
Hi. Anyone else getting this error in 2022.3?
Thank you for the quick reply. Having purchased DataKit already, I was quite impressed by it as I incorporated it into my current project. That...
Hi. I'm curious, how does DataKit deal with Addressables?
Hi. The following works for me. First I have a singleton which holds the InputSystemUIInputModule component because, you know, why waste the...
Hi. My app, which is currently a single project, uses Addressables for all of its content. However, my app launches with a strictly...
Hi. Just ran into this myself. I tried all sorts of stuff and new bundles were generated every time. I even tried literally copying and pasting a...
Actually, it might be better to get rid of ConfigOrigin completely. I found that since the class which uses the Remote Config data should validate...
Never mind. This issue seems to be fixed in 1.19.18.
Just ran in to this my self in 1.18.19. Has this issue been addressed in 1.19?
Just in case someone else ends up here, don't waste your time with ConfigOrigin. ConfigOrigin is always ConfigOrigin.Remote because...
Hi. If you haven't solved this yet you can find the solution here: https://github.com/Unity-Technologies/GooglePlayLicenseVerification/issues/14
Awesome! Thanks!
Reading through the google docs on Google Play Billing Library, https://developer.android.com/google/play/billing/unity, I am now even more...
Or is installing Unity IAP 3.0.2 enough? I am asking specifically because of the upcoming Google Play Billing Library 3 requirement issue. Thank you.
Getting the External Dependency Manager through "Game package Registry by Google" then deleting the External Dependency Manager in the Assets...
I'm transitioning to Unity IAP 3.0.2 and experiencing the same issue. Looks like Unity IAP is dropping Facebook store support. Since this is an...
This bug is now fixed and will ship with the next version. Nice job!
Hi. In DoozyUI 2.x start sounds on show/hide UIElements used to be delayed by the delay in show/hide animations but in DoozyUI 3.x start sounds on...
Hi. I just updated to 1.3.1 and the Unity 2019.1 issue is no more. Thanks!