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Separate names with a comma.
It even happened as a single string, but I figured it out: For some reason the separator needs to be \r\n when loading the names from the files.
I do not. And even if I did, why does the same thing happen with raw Debug.Log output in the Unity console where that would be impossible?
Hi, i have a really bizarre problem with strings. I have a random name generator that loads random names from text files and constructs a tuple of...
Thanks but the problem with this approach is that you need a signal to be sent to the object first - I would need this data at marker creation...
I already have this implemented, but I also want to get information that's on the bound object into the custom Marker, which presents you with the...
So I have read about this topic for hours and I am still highly confused. What I want to do: In a custom marker, get a list of transforms that's...
I also started having this issue upon starting to sync the folder with Google Drive. Anyway I can sync it and not have this happen?
Have a question about this, maybe am missing something - if I choose a prefab (from the content browser) as a prefab to be spawned, then the...
Hi, it is a bit hard to pinpoint when exactly all these things happen, nor can I reproduce them repeatedly, it more happens as I try to work, I am...
Just bought this and editor behaving very messily, roads randomly duplicating, presets disappearing, Undo not working etc and getting the below...
I am trying to adapt the FPS microgame (https://learn.unity.com/project/fps-template) to my own game because it has a nice feel to it and the...
Any rough timeframe for a 1.0 release yet?
Is there any way to actually force the "shimmer" effect when the camera is not in motion? I got a little bit of that "shimmer" by ever so slightly...
Is it possible to use 2D characters in 3D levels? If so what needs to be changed exactly eg in the Minimal 3D template? just swapping out the...
This is looking really fantastic and I'm close to buying it. The long tutorial video you posted is also absolutely great. I just wonder what other...
At a map size of 4096x4096 am I at risk for any physics inaccuracies? I haven't noticed anything yet but my game does rely on raycasting...
Hi, is it possible to have CScape generate the city based upon an existing street layout, map or any sort of guide, or is the generation...
Hi Jason, is the Microsplat for Meshes add-on still planned for release some day?
I bought Enviro Lite but I am wondering how I should set up the general lighting settings for my scene (under Window, Rendering) to get the ideal...
Is there an option to control mipmapping the same way as with the standard Unity shader? At least I can't find any options regarding it...