A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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https://assetstore.unity.com/packages/3d/characters/stylized-cyberpunk-girl-149154 [ATTACH] Video with some mixamo animations [MEDIA]
Can you make this work with gamepads?
Can AI navigate player built structures? Thanks.
Do you have a demo exe of a simple game using this? I want to verify that vibration and triggers on xbox 1 controllers works. Thanks.
DEMO?
No option for both...
Great. 2D should be built in.
Email unity support. I had a similar issue and they helped me out. http://unity3d.com/company/contact
I'm using an older version of xcode but this thread helped me: http://forum.unity3d.com/threads/128134-Weird-problems-on-building
If there is a way to do this without having to buy a PS4 devkit that would be great.
+1 - I would like what the OP is asking for.
Are you guys till working on a demo?
Exactly what I wanted. I'll give it a try.
What I want is an easy way to port my unity game to xna so I can put it on live indie.
This might be it though it's strange that the problem doesn't occur with standalone. The height in both cases is 840. Thanks.
I started my game using a standalone resolution of 640x960 so it would be setup to port to the iphone later. Now when I switch to the iphone 4G...
I just saw this myself on twitter. Thanks Unity.
Same thing I thought when I first saw the asset store.
There's a story on joystiq that states Square Enix is using Unity for a Vita title. Who knows if it's accurate or not.
Vita support would be cool.