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When I set loop to false the whole application will freeze at the end of the video. I'm not getting any logs but I'll check my build settings...
Thanks! Looks fine now
I have the following problem: [IMG] the colors are shifted. ogg was created with ffmpeg 0.29 (tested windows and mac). It looks right in the...
Can I change the video at runtime? When I try to access the path value it says its read-only. Or do I have to make multiple objects with different...
Thanks for the script! Working fine. The iOS gyro is giving quite good results using the normal unity api. So we are just using it for android anyway.
I've purchased your plugin and tried to import it into my existing project (iOS/Android). I haven't used any scripts in my scene yet but I can't...
any updates to this script for using it with unity3.5 or to make it work with less jitter? Gyrodroid is working fine but it only works on android
its working, money paid :) Thanks for the plug-in!
you mentioned before that Unity Pro is required because of the "Native Code Plugins Support" but do I need to use the Android Pro version or can I...
Ok i'll see. Hopefully it won't take long till your update is online! BTW are future updates included when I'll buy the current version?
is it possible to have a 1.1.2 demo version. The attached file in posting #1 is still version 1.1.1. Would like to test the keying quality before...
@Prime31: the "movie textures" plugin is only available as a package with the ar plugin, right? Is it possible to display movies with an alpha...
strange: setting the y-scale to 0.85 looks better. Shouldn't y-scale 1 exactly fit the screen?
@prime31: does Etcetera support taking a screenshot from an augmented reality app (or I can use texture2d to save an image to the document folder)...
ok i've change all GUI stuff to GUITextures and it works fine now inside Unity. Switching resolutions works as expected, menubar is always at the...
Ok, thanks. I've added a guitexture. That looks better. But how can I put the guitexture in front of the my other game gui.buttons (inside...
Hi, I'm trying to make a fullscreen start image (just an image with some instructions) that you can click away to start the game. So I've...
Is there a possibility to add a clipping plane or floor object so that all objects below this plane won't be visible and when I move them through...
testing Qualcomm + Unity on a Samsung Nexus S: [IMG] (click for video) easy to setup and great performance. Marker detection is pretty solid!...