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Please do update us when this is accepted.
Yeah when I use EZGUI, I just have the ezgui wiki open in another window. I use auto-completes more for spelling then anything else. If you...
I don't know a good solution to #1, I just sort of deal with that, I have most of the top level stuff memorized by now anyway. As for question...
Oh yeah, no worries. I had assumed an update could be months away. Even if my client doesn't end up using Lumos, I'm not going to stop. You guy...
I'm not really sure to be honest. I'm just the Unity dev not the web backend guy. But the web guy and I did just spend the past several hours...
Thanks for the amazingly fast response! I think my client is going to launch tomorrow, so looks like we are stuck with this messy work around for...
Hey guys really great work. I've been using Lumos in a lot of projects lately. But currently I have a client who is having me build a webplayer...
Hey we are supposed to be able to override settings in our project files, I know it works with general user settings but I'm not sure if it works...
Hey guys, I have not disappeared. I'm sorry that I have not been as active in this thread as I should have been. I've been busy with client work...
Included in the example folder is a Gesture template set called ExampleGestureSet. It needs to be assigned through in inspector when you click on...
Firstly thanks for getting my plugin! If you could please send me an email at customersupport@unicornforestgames.com with some more details...
It should work fine on iOS, but I have not tested on iOS as I only have an android pro license at the moment.
You can specify the folder to search through so if you only want docs for your scripts set to only the folder holding your own.
[media] Here is a little prototype with an example of some of the kinds of gameplay you could create with HyperGlyph.
Currently there is not an easy way to add new gestures at runtime. You could make it work without too much trouble if implemented your own methods...
Yeah sorry I noticed that too. You might have to close and reopen the window to avoid that null exception bug until I get a minute to fix it....
Thanks
[IMG] [IMG] [IMG] [IMG] [IMG] [IMG] Hey Unity community! This is my first plugin release to the asset store. Its called HyperGlyph and is...
I think you are maybe correct in thinking the problem is caused by not having multi-platform-friendly file paths. I have built an update that...
Thats a bit strange. I do not have a mac to test on. If you click away from the window and click back does it finish? Also are you able to run the...