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Hi, sturestone, I'm so glad to see the system upgraded a lot! I have just upgraded my project from Unity iPhone1.7 to Unity3 successfully, the...
Thank you! That's quite informative!
Still too long.... Binary Images: 0x1000 - 0xac4fff +StarcraftDefense armv7 <ded9842fb62af7c3c0d9c2e1c5515844>...
Here is the report, which made my thread too long to post.... Incident Identifier: 157806D8-1C45-47C8-9933-9CAD71D9B56B CrashReporter Key:...
Hi there! My app is about to release this weekend. but now I meet maybe the last crash problem. When I am testing the game on my iPad, it suddenly...
I'm getting crazy by the sleep issue. The CharacterController on my monsters just fall to sleep randomly, this is the last big bug in my game,...
Thank you, Eric. Always such a quick reply! I will have a try. BTW, if there is about 20 triggers in a scene, is it true that increase the...
Hi all! Here is my problem, I have set triggers in my game, and set OnTriggerExit() function to see if the monsters escaped the trigger, but...
Hi Brady, sorry to trouble you again. here's another problem about SM1: I find the sprite ingame may become blurry. I have cancelled the pic's...
It's not work either. I will try to use coroutine instead of the animation complete delegate. It may work, but not a good way. Thank you for your...
I added print(idleAnim.loopCycles); in the function PlayIdle, it does print -1, so the function is called and the loopCycles is correct. I also...
Hi Brady, I'm using SM1 copied from the wiki. Here I met a problem, could you help me plz? Thanks! I'm setting animations for the sprite, here...
Wish the document tell more imformation about functions in AstarPath.cs.
Hello, I am able to write the iphone photos into the XXXXX/Documents/ and using www to fetch these photos, and set them to materials in Unity....
Thanks all! Since it is a TD game, I think I cant put any colliders or invisible things in. I used formula HG,but the screenshot is not the...
Thanks sooooo much for your help!! And the explanation is helpful. Thanks!
hi, sturestone! Thanks for your great work! I'm using your pathfinding in Unity iPhone. I come for helps about how to change the algorithm of...
Oh, I didn't include the two SM1 scripts, I got them from wiki. Here they are:
Hello Brady! Here is a sample project. The scene is in the path "TDProgram/Scene/TestMap.unity" In the Prject, if you starts the game, you'll...
OK, I will create a sample projct as soon as I get back to work on Monday.