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I said less sprites not a few sprites. 8 screens worth of pixels per frame is totally unrealistic for a mobile device.
@Xaron - I don't believe you are measuring the net render time though. As I said before, my guess is that the rendering occurs after OnRender...
I think you messed up how you are calculating the fps in Monkey. You seem to be basing it on the time between assigning _loopTimeStart and...
This game is wip but being made with Unity http://www.beforegame.net. In the blog they explain how they get the look. There is this game...
Yes, b2_velocityThreshold = 0 will stop balls sticking to walls. Exposing all those constants in 4.5 is going to be a big help.
@VataRaven - have you ever seen this video about the making of Rayman Legends? http://youtu.be/y-chi097uV4 I think the thing that impressed...
You can buy the complete source to a Monome like Unity app called Step Seq here: https://www.assetstore.unity3d.com/#/content/4314 Or maybe...
Also on the topic of Chipmunk2d physics - can you please add the Chipmunk developers to the beta program for 4.3 so they can get a head start on...
This has some details on getting a similar look in Unity: http://www.beforegame.net/development/scene-lighting-and-post-processing-in-before/...
@josemoreira - You can buy it from the developer's store: https://chipmunk-physics.net/store.php There is also a support forum here:...
@meta87 - yes there is raycasting but it is called a segment query in Chipmunk. It is demonstrated in the Chipmunk demo.
Unity: Bad Piggies, Snuggle/Smuggle Truck Non Unity: Muramasa The Demon Blade on Wii
@unikronsoftware - I'm not sure if you are aware that the Chipmunk2d physics library will be coming to Unity. Early testing shows it is...
@Andy - 2d Toolkit has been in the top 10 paid charts for a long time and I would say it is the de facto standard for 2d on Unity. There are some...
@Andy - I'm using 2d Toolkit for sprite based games. 2d Toolkit provides an editor for specifying a collision shape for each sprite frame which...
Chipmunk2D is coming http://www.kickstarter.com/projects/howlingmoonsoftware/chipmunk2d-for-unity Jump to 1:40 in the video to see a speed...
Great news that Unity Pro isn't required. In the Pachinko iPad demo in the video are the balls in the Chipmunk2D version just standard Unity...
Backed.
Looks great. How much are you planning to charge?
Have a look at Qubicle http://minddesk.com They even have a Unity plugin that imports their voxel format and creates an optimised mesh. Plus...