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Ok small update. I was able to properly build the aar with all classes (I think), put that in unity and have unity build correctly. Now i'm having...
After a little more digging and taking the time to look at my functions i realized they weren't static methods. :| Sooooo... that now works once i...
Thanks @liortal, I tried that initially but it conflicts against the actual aar manifest i'm guessing. it fails in the manifest combiner portion,...
Hey all, trying to get an AAR working that i've built but i get the infamous "Unfortunately... " and my app crashes on start. I've basically...
Able to get it to build properly now with the exclude addition to the gradle files.. but now I get a more interesting error... basically it can...
Hey all, I'm having this issue as well (likely due to the setup). I've not used gradle before coming from an ant bg so bear w/me. Basically I've...
Afternoon all, I am trying to implement a plugin using an existing JAR file from a customer and i'm just running into a wall every time i make a...
Afternoon all, I'm having a problem reading in a JSON string from www. I'm using it in other places and it works fine, but this one particular...
@songtan, thx for the speedy response. I just sat down at home and am getting latest on the project here.. soon as i do i'll give your code...
@songtan we are setting up a demo using the toolkit, and are running into some issues w/the example scenes. Currently during gameplay we will get...
And now available on iOS! https://itunes.apple.com/us/app/into-the-shadows/id838408020?mt=8
Hey all! We've released our first independent title to both the Google Play and Amazon App stores... iOS is waiting in the wings. Take a minute...
No problems so far.. i'm using 3.5.6 for a legacy project and 4.2 for our more current projects and both run fine, build with no issues. We don't...
looks like they did a quick rundown in the blog... http://blogs.unity3d.com/2013/10/11/unity-4-2-2-brings-ios-game-controller-support/
@Ironic Thanks for the info... and that does make sense. I wonder if its possible to do it dynamically at runtime? It just seems like there...
Hey all, I'm setting up a number of mechanim anims and driving them w/booleans set when i need the animations to trigger. Everything works...
@prime31 Morning! Had a quick question on the v3 IAP plugin for Google. I see that they changed how the "return purchase" system works and we're...
Thanks Alexey, Its sadly the only device we don't have... it was a customer comment on a previous build. We'll just shoot them a build and have...
@Alexey, We're building in 4.1.2, previously is was 4.1.1... but wow batching? really? Is it both Static and Dynamic that are causing the issues?...
Has anyone had any issues they can speak of on the Nexus 10? We have an app that runs pretty well to great on a broad range of platforms EXCEPT...