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So this is annoying, why is it that when I query the bones of a SkinnedMeshRenderer, if Optimize Game Objects is ON, the result is incomplete? I...
If I export a skeleton out of Maya to FBX with a joint hierarchy like so: bone1 -> bone2 -> bone3 -> empty_group -> bone4 -> bone5 If I open the...
Right, so I am looking for a way to get Euler rotation angles, but in a different rotation order. Unity calculates the rotation values as Z * X *...
[ATTACH] [ATTACH] Has anyone had any problems with this? I'm on the latest beta and it seems the BuildPipeline.BuildStreamedSceneAssetBundle isn't...
Export2Maya will export your Unity scene to the Maya Ascii file format, generating Maya scene files for you. Asset store link:...
Hey everyone! Figured I would share what I'm currently working on. So I recently found the need to export Mesh gameobjects in a Unity scene to...
I doubt this is possible, but is there a way to specify on a per object basis different ambient occlusion settings for Beast Lightmapping? Either...
Hey everyone! So I was looking at the subdivide mesh helper script on the Unify Community Page: http://wiki.unity3d.com/index.php/MeshHelper...
Ok so I'm looking over the code from the Indie House blog (which by the way is AWESOME, and works perfectly for what I'm doing):...
Hey guys! So for the past 3 years my friend (PastyWhite) and I have been collaborating together on our first game and we figured it was about time...
Hey guys, I am having a total brain fart. Whats the simplest way to get the light direction vector from inside the surf function of a surface...
Hey, I'm guessing that the answer is no, but figured I'd ask here anyways. Is there a way to have a shader read a static variable from a C#...
Hey guys, trying to come up with a simple vertex displacement to move some leaves around in the wind. I'm in the process of learning shader...
Hey guys, I asked this question in Support, but didn't get many replies. So here goes: Is there a way to detect if the user's computer goes...
Hey everyone, I was unable to find an answer to this. Is there a way to detect if the user's computer goes into "Sleep Mode"? I believe on Mac's...
So what I am trying to do is have a coroutine run for either "X" amount of seconds and terminate, or terminate early when a button is pressed. Is...
Hey everyone. So in response to a question asked in another topic, I came up with this system for having bones jiggle around based on a very crude...
This may be a dumb question, but does anyone know of a way to rotate 1 vector to another but have the motion have a bit of an overshoot? Almost...
I remember there being a post in the forums where someone was porting Crysis assets to Unity and comparing the results. They also had this nice...