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it's definitely possible to build nice Unity user friendly interface for modules and what BASS offers ( I haven't looked at DerDicke's solution ),...
submitted an update, hope it will be found useful once it's live on the store ~ demo builds are already updated : -...
pushed small update w/ fix for this: 3.4.1 032024 dogs form packs Q fix: AudioSourceOutputDevice: fixed sound buffer when driver and sw rate of...
you're right, I'll try to correct this - allow couple of days at least now - although windows build works this should be fixable nevertheless -...
btw the asset works with recently released FMOD 2.03 - with some (very) minor code adjustments since 2.03 is early access, this will still take...
update submitted, this should hopefully answer some of the requests over time with multiple listeners ! demo builds via store page links are...
an update on this - this should be doable with audio playing on AudioSources in the scene ( so with effects components on GameObjects) it needs...
AssetDatabase.ForceReserializeAssets(); should/will serialize reflecting current c# state only
have a look at Medium (non En) if possible, from my experience it works significantly better than Tiny ones / also don't forget to use Language...
hi thanks for the report ! I will have to replace UnityWebRequest with something else for large models, apparently If I may ask was (one of)...
hi please download demo from the asset's store page and run it on device - i've never run it on Oculus though - i don't think it can fully and...
First of all - the asset isn't built with specifically quick .Play() call - quite the contrary compared to normal AudioSources in fact; streaming...
well, I'm not really sure what you're asking - you seem to be offsetting the audiosoruce to compensate its position relative to virtual listener...
hi it doesn't have multiple listeners (this is being asked occasionally, i will probably have a look at this but it's more longterm plan at best)...
submitted an update: V 1.5 012024 >300k - changes from latest [1.5] Whisper.net - removed custom model loading/usage (this was not being much...
this was not built, new update should have Android demo link on the store page
update sent for review.. - please note that demos download links will be updated on the store page only once this is live ~~
managed to prepare an update, but it's not submitted yet ( demo builds are not yet updated, too) there was a bug applying volume for clients, and...
Hi thanks ! This currently doesn't use better (2D only) latency I realized - it uses full spatialization only so there's always additional...
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