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if its tangent space and your uvs match up your fine. Also if your looking at the low object from far away you might consider not even using a...
Thanks for feedback!
Are there any negatives to scaling an object by -1, so it can be mirrored, to create some visual variation between models? There does not seem to...
Does anyone know what method FF 12 uses for their terrain? It looks hand modeled, but what type of shader are they using to get the nice blending...
Thanks alot! edit: lol Thanks a lot!
I am trying to get this shader not to use lighting but just be a flat shader. I changed Lighting on to Lighting off and then the material turns...
Can turn based battles have a damage area like the realtime? Like if an enemy casts fire it only damges players actually standing in the fire. I...
Awesome thanks!
Reusing the texture would save on memory footprint for sure.
Does anyone know of a script that can be attached to a gameobject with a mesh renderer. When the object is x amount of units away from the main...
Thanks for this is a great tool! I would like to replicate the built in Unity reflective diffuse shader that takes the alpha channel of the...
Thanks alot!
Is there way to make a script that sets and object xyz, tran and rotate values to 0,0,0 locally, kind of like when you reset an objects position...
thanks
How can I make an if statement check for two different tags. I want to check for tag Player and tag Enemy. My code is but I would like to check...
Cool thanks for the info
Sounds amazing! Will the realtime combat allow for a system like kingdom hearts to be set up? Eg: lock on target, attacks move the player...
Has anyone got the texture exporrter working? Having trouble with it myself
Thanks for the reply. That didn't fix it but no problem.
Thanks for sharing meh11. I came across this becuase I am looking for some heat distortion for my project. For some reason everything is...