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Hi. i forked your project and added support for windows store apps. i can't guarantee it works with other platforms. [attach] Simply download...
i finally solved it: public static Quaternion lookat(Vector3 from, Vector3 target, Vector3 forwardDirection){ return...
i'm doing a platform game. I have rocket and a target (both are GameObjects), and i need that the rocket sight the target
hi. i'm using two GameObjects with SpriteRenderer, and i need that the first GameObject Look at the second GameObject. i tried using...