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How are you planning on linking the .so? Also the runtime is emitted and thus included, this would also break some of the policies on android/ios....
No
You kind of need both to some degree, if you're going to test in the editor, Application.Quit() isn't going to give you results, but stopping the...
Use localPosition as it is a child of canvas. btn.localPosition = new Vector3(100, 100, 0);
Look, you're getting into more advanced parts of the editor, you should have an expectation that you may have to do more of the heavy lifting....
Perhaps between scenes you wanted a permanent testing GameObject or set of GameObjects that wasn't saved with the scene(you think you've got the...
Perhaps you can describe your wants better. If you want to pass around a function/method, you can use delegates, actions or func to specify a...
You'll probably want to use the overload of SelectionGrid that takes an array of GUIContent. GUIContent can define the text and image(texture)...
You're trying to instantiate introscena, did you set introscena in the inspector? if you did, that would mean that the line you check for null...
You may want to use: Time.timeSinceLevelLoad I say this since Time.time is since the game(first scene) was loaded and the game was started. You're...
Thats just a tooltip, click View->Error List, it should contain the error in there, you can right-click on any of the entries and click copy.
Touch support is not included, some optimization is needed for high frame rates. Other users have done as much as you can find releases for ios...
You can either, use update to decrement the score(your fuel i guess) or you could setup a Coroutine to trigger every x.x seconds with a condition...
Do you happen to have Pro so you can Profile the spike?
function timer (){ var x = 1; while (x < 2) { yield WaitForSeconds(5); x++; // short hand for x = x + 1; } }
Set the eulerAngles property back to the adjusted Vector3 type, don't use set. Vector3 objRot = cachedTransform.rotation.eulerAngles; objRot.x =...
It does check to ensure it contains it, in your case it would be case-sensitive, you can add tags however by following the instructions here:...
What have you tried? There are plenty of questions asked about touch interfaces, should have an issue there for the swipe. Rotating the camera and...
Use two cameras, adjust the Normalized View Port Rect on each camera, check out the Camera documentation. I also think the Tutorial for lerpz...
Thats quite curious, when the WWW class hits that URL, it isn't hunting and peeking at the html in the response for an image. Try creating...