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Hey guys, one quick question on this topic. How did you manage to use Distance & Hinge joints to create an elastic rope? (cut the rope like). Just...
Thank you Kurius, but I am a big friend of the word "free". :)
But adding 3D physics for every colliding game object is horribly un-efficient... Is there no other way? Maybe exporting it as an image and...
Hi all, I have been programming for quite some time and no am getting into Unity. I consider myself experienced in development, but a bit noob...