A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
We intend to make an Android port if we make enough money off the iPad version. Would have to make a few adjustments to the UI to handle the...
Hey Unity Community. Finished my iPad app last week and it's finally been released to the app store today. You can view it on the app store...
@keely At first we did try using it. Most of the cpu goes into calculating the movement forces for the characters on the screen so we ended up not...
Hey everyone, I'm 60% of a two man studio from Auckland, New Zealand called Red Wire Green Wire. We've just had our first app approved for the...
For the record (because I still found this confusing even with the explanation): Login to iTunes Connect Click Manage Your Applications Click...
Argh Consumer Secret was wrong by one letter! Guess I was just put off by the lack of a decent error message from twitter telling me as much....
@Prime31 / @Pixeye I'm having the same issue as Pixeye "Woah there! This page is no longer valid. It looks like someone already used the...
@Prime31 I've added a simple UIColorPicker class. Committed the changes and sent a pull request and everything!
@Prime31 Ahhhhhh. Enlightenment! Ok I've set it all up. I see you've already made the changes to the toggle. I'll be sure to check in any more...
Downloaded Git + Gitti (I'm on a mac atm). Made the changes for the toggle button but now I can't push them as a patch. Argh, I think either Gitti...
haha will do once I come out from under my TortoiseSVN shell and learn how to do a GIT pull :)
Yeah fair enough, just one of those situations where you gotta make a call I guess. Just noticed the UIToggleButton isn't showing it's...
Just updated from the first version to the latest. The process for making buttons relative to the edges is awesome now. Just one thought though...
@Sam, what you need to do is make the hidden attribute virtual in UISprite, then in UISlider add the following: public override bool hidden {...
@Prime31 Sorry I didn't explain myself very well. The 3D scene stuff is all my own code. Basically my code works like so bool...
This definitely looks promising and making it free / community supported is amazing :D I've had a browse through the code and was wondering if...