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With SSE I can Feel POWER my friends ! Can't wait to hear the news .
Actually at first I had the same problem ! I have lots of mismatches comparing SSE to UDK Material Editor !
You can use Parallax Node instead of Bump Offset
I Have a problem : When you paint Red Color and then Blue Color on the Red ones They should turn into Purple Same as green and blur they should...
Try to use Two camera one for Gun and the other for other objects . Just as hippocoder said . make the render in two separate pass .
Hi Guys . We have a character for our game that is going to have more than maybe 40 animation on it . We are using 3DSMax for our animation...
There is a node in UDK Material Editor called Vector Transform what is this node in SSE ?
Can you share your node map ?
Very Nice Can you share the node map ?
Thanks . Very useful
Thanks But Which page ?!
Hi Guys . I want to make a shader that have a UV Animation system in diffuse Texture just like unity's Particle System . It should be...
Nice job . Will test it soon
Wow . nice . hope to see the feature in 3.5 . I looks ready .
Hi I think it can be a great tool in order to make some blending shaders aand etc... UDK also has a vertex painting tool so why not Unity...
Nice to see the news and hoping for integrated version !! Plz make some examples for how to make a parallax map or reflection map . And I think...
I saw that ninja camp is developing a vertex painting tool . Is the tool coming with 3.4 ? And I really want to see a rain drop effect on the...
What is the difference between the shaders that support lightmapping and that does not ? I mean in making them with SSE . Should I do something...