A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Since yesterday I have been struggling with emissive lights and GI on latest beta of Unity and a Lightweight render pipeline. It seems to be...
As a workaround I have deleted the VR folder - /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR because I don't do anything VR...
I need to go around the 64k limit on android but even trying to use proguard on empty unity project with just one scene results in a crash on...
Selfish bump cause I am getting desperate : /
So today I wanted to change WWWs to UnityWebRequest for downloading asset bundles. However I 'download' some of my bundles from the streaming...
You have three functions in Array class that do not return any values even though they should, their implementation is empty. public...
What I ended up doing is this (in a MonoBehaviour derived script, not Editor derived): #if UNITY_EDITOR void OnDrawGizmos() {...
http://docs.unity3d.com/ScriptReference/Handles.Label.html I was trying to recreate it in C# and it did not work. Target is an Object so it does...
It seems, it is all fine on full release. Still I am curious about what you said before. When I build to webplayer on patch version, does it...
But it does start, but crashes later on (when gameobject with playing animation is in the scene) and my canvas is invisible.
I thought this was about releasing the game as in publicly releasing it. This page says for me http://unity3d.com/webplayer: "Unity Plugin...
I also have diffrent problem now with building to WebPlayer on Windows. I don't see my Canvas. All works fine on mac.
If there is any object with animator in my scene while I am building the game to web player, it does not launch at all. If I am instantiating any...
Still the same for me on 5.1.1f1
Hello. I just stumbled upon the same problem with MapFileParser on 5.1.0p on Windows 8.1 (I like to build from windows to a remote location and...
I have stumbled upon two little mistakes in the documentation: http://docs.unity3d.com/Manual/CameraRays.html First is: "if...
It worked! Thanks a lot! Any chance I could have a vision in the rift while in editor? Is that at all possible right now?
Today I decided to check how is the Unity 5 integration with DK2 and for some reason it does not work for me fully. Nothing seems to be rendered...
Here is the runtime from the authors with some examples: http://esotericsoftware.com/files/runtimes/unity/spine-unity.unitypackage Is that okay?
Spine is a 2D skeletal animation toolset. They do not use typical unity sprite shaders. Can you help me identify if those shaders support Stencil...