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Any luck with this? Just ran into the same problem
Bug (Case 1190896) Fairly simple scene, just a bunch of DrawMesh calls and when I turn Physically Based Sky on.. it hits ~70ms per frame in...
I occasionally get the same (but without the extra detail of file/line number) in unity 5.3.7f1 [IMG]
Just wanted to say thanks for an excellent framework! Super easy to use! Makes debugging noise functions a doddle! [ATTACH]
After a random recompile of my c++ dll unity could no longer find it. I'm assuming i have done something bad in the dll. But while I was trying to...
The execute(+x) permission is lost in the transfer. chmod +x blah.app/Contents/MacOS/blah shoudl fix it
Tagged scene objects losing the tags at run time.
I have a weird problem, i have created a number of tags ie "exit, shop, game" etc.. I apply these to a prefab or object. But when I actually go...
I have added a feedback item please go vote for it! http://feedback.unity3d.com/pages/15792-unity/suggestions/310626-unicode-ime-input-support
:shock: Plus one here also! We cannot deploy to non-european markets without Unicode/IME input.
Unset the fixed height and use negative padding for Top and Bottom. *shudder* works though
Hiyas! I have the following scroll bar: _scrollViewVector = GUILayout.BeginScrollView(_scrollViewVector, false, true, GUILayout.Width(120),...
On a similar note is there a way to specify a different merge tool? I would like to use beyond compare but all i have in the drop down is P4merge...
Still havent had any luck with this, anyone got an idea?
Hiyas! So I'm sending an AnimationEvent at the end of some animation and although it fires correctly (on time and consistently) I cant get it to...
This is the AnimationEvent.data field that can contain a string.
My problem was fixed by adding a smartFox.Disconnect to OnApplicationQuit
Im seeing a similar problem - all browsers crash after closing the tab that hosts unity. Safari at least gave me some output: 090326 11:03:50...
I suggest using google, Ive never been able to use the forum search successfully. something like site:unity3d.com search words here works...
This happens on the mac for Fonts in my case.