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I can't replicate this issue. I modified the "07 Change Counter" demo scene to use a mask texture that is of the left side of the book, and a...
You can use the CwColorCounter component to count how many pixels or % of a texture is painted with specific colors. You can configure 4 of these,...
The planet's base texture is 8k x 4k, which sounds like a lot, but across Earth that means each texel is at most 5km x 5km. As you get closer,...
Hey everyone, Here's another sneak peek at the new planetary terrain system on an Earth sized planet: [MEDIA] This is actually a complete...
Thanks for pointing this out, it looks like the lighting is broken for some reason. I'll see if I can fix it. [Edit] Unity 2023.2.X versions...
1 - If I have a square piece of paper/cloth, how can I wrap it around a ball? The answer is you can't directly, because as you wrap it in any way...
You can find all paintable textures in your scene by looping through PaintCore.CwPaintableTexture.Instances, and then call GetReadableCopy() on...
I just tested in Unity 2022.3.17f1 URP, and the star billboard sprites work as expected. Are you sure you're using URP and not the URP 2D...
Each CwPaintableMeshTexture component has the States list, which stores all undo/redo states. When using LocalCommandCopy, each state's paint...
Oops, I forgot to add the Brightness and Opacity settings to the planet, thanks for pointing this out. The other shaders have it. I've send you a...
Without modifying anything you can make one set of backgrounds for each camera, use different layers, change the camera's Culling Mask to only...
BlendMode is a property that returns a struct, so you cannot modify it like this. You can copy the BlendMode value out, modify it, and then assign...
I'm not at my PC right now but it's possible the nebula feature requires the Mathematics package to be installed for the scripts to compile, so...
There's no feature like this. The problem is that to spawn stars that look like a galaxy, you need to spawn thousands of them like with the...
Thanks, I'll check it out next week after I get back.
Could you modify the orbit visual example scene in a way that doesn't work with the new version and upload or send me this to test?
When you say several materials for each part, do you mean they are all transparent and act as layers stacked on top of each other? If so, you...
Oh I see, thanks I'll fix it in the next version. In the latest version you can just change the material and it will work as expected. In older...
I will update my assets when I feel like it, which is usually correlated to how well they are selling (flow usually sells 0 compared to SGT and...
Hey everyone, Forget everything about the last planet LOD experiment video. That approach wasn't viable because you need ludicrous poly counts...