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The patcher is great, just letting you know it does work in macOS python3 ./hub_patcher.py /Applications/Unity\ Hub.app/Contents (just needed...
Thanks jbooth for the confirmation, it was how I read it but its nice to know for sure before I start adding IF's to my shaders, I have a...
So, wouldn't mind some info if anyone can help This shader is bouncing around on the net in a few places and in a few Asset Store assets - its...
Hi Tomasz, I sent you a PM about not being able to access the update on your site. I seem to be having troubles with the shader compilation on OSX
I wanted to do this too but I can't see a way to do it for Cubemaps. For other textures and some parameters you can make them global (right click...
Very cool Ace, very cool :) I've been using IF's for this
Its more likely to be anisotropy - crank it up to 9 for those textures.
Yup thats what I get too - it seems to run fast though :)
So still totally non functional on Mac web player, not only the broken visuals but very poor performance indeed. You still getting a Mac to work...
Just been thinking... what about an extra function to create an include file i.e. a .cginc where we can build it in shader forge then have an...
will it be possible to use our own shaders with this?
Yup, really want to see that :)
Looking real nice - think I'll be buying your stuff day 1 :)
@Pseurai how are you making it choose which material to use?
Hmm not working on Mac at all, and that line that was like a shadow line is almost like where the mips are changing.. [attach]
Are you saying we can control the falloffs of our lights in a simple manner with this? I have been wanting a drop down on my lights for falloffs,...
Performance seems OK, I have latest iMac, it just the odd shadow and flickering. We do see the shadow problem in some of our own games too, are...
On the Mac (10.9.1) there is a lot of weird flickering and a strange 'shadow' half way through the scene :( [attach][attach]
Excellent I have a clear and present use for this ;)
Blimey! this sounds better and better. Well I hope you can do it early in the New year as we are all hovering over the asset store ;)