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"document['FlashOject'].ResizePlayer" is used to call the API defined in flash AS script from the javascript in webpage. You can learn the...
Method 2 can only be implemented in UnityWebCore plugin. The latest Unity can support using OpenGL directly in Unity scripts. You can try it.
fastcall, If OpenGL runs on some graphics like "Intel integrated", lower version of OpenGL driver will only allow 2power(n) as the width/height...
fastcall, Please try to change the default resolution in ControlWindow.cs to 1024x576 and run it in OpenGL mode, will this problem still exist?
Unity code(C#) of course can communicate with the embedded browser(javascript). See the local html demo of the UnityWebcore project.
I tested UnityWebCore, it works well with paypal.
Webplayer can access html or flash easily via Unity interaction with web browser. Although it's not embedded into Unity directly, it's an...
Yes, UnityWebCore introduces Webkit engine into Unity. WebKit is developed by native C++. So there may be less possiblity to port to Unity webplayer:(
Retronamic, UnityWebCore depends on external flash player plugin(npswf32.dll). Make sure that the flash player you are using is the latest...
Here, I'd like to share the easiest way playing local flv video files , just like reading piece of file. Fill "html/videoplayer.swf" into "File"...
Another choice of hardware cursor for windows standalone application....
This plugin also support hardware cursor. public class UnityWinUtility { [DllImport("UnityWinUtility")] public static extern void...
Thanks clement for the sharing!!!
Update for UMPatcher: (1)Fully support for Unity 2.X. (2)Fix the corruption when mainData size is larger than 4K. Pls try the latest download...
$150. Just encourage us to make it better!:)
Thanks azeitler to give us a chance to explain what UMPatcher does to the Unity application. Yes, there's no need to reveal secrets since all the...
The latest version also encrypts the mainData file. That's to say it encrypts the javascript files. Try it and you will find the mainData file...
Wow!!! Really appreciated for your story which makes one feasible way to load the local movies into Unity! Great work, Krodil!
Which country are you from. The server locates in Boston,USA. It runs well as I just tested. Alternative download link for the packages in sharefile.
Thanks ricardo.mello. You proposal sounds really nice to improve the reliability of this tool. But it significantly increase the cost of this...