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The new version 1.25 of Data Bind was just submitted and is now in review :) If there are any issues you are still missing, there is a public...
@rlatjsdh15 FYI: I fixed the bug today by disabling multi-object editing for data binding properties and for context path properties. As far as I...
Hi @sjlee_unity349, Thanks for checking out my asset. Unfortunately I cannot guarantee that it is thread-safe as I did not test it in such an...
Hi @rlatjsdh15 , Thanks for your kind words and for the detailed reproduction steps. I will have a look at the issue within the next weeks and I...
Hi @Alyxer , Thanks for using my asset. In your video I saw that your data property is called `text`. The default naming convention by which Data...
Hi @Cabron007, Thanks a lot for using Data Bind and for your report! I will have a look at this issue and if I can reproduce it (which should not...
The new version 1.24 of Data Bind was just submitted and is now in review :) If there are any issues you are still missing, there is a public...
Hi @GarethIW, Just wanted to inform you that I had a look at your sample case. But as you already found out, this is by design in Unity and I...
Hi @GarethIW , Thanks a lot for your message and sorry for the late reply. Glad you seem to have found the reason for your issue already....
The new version 1.23 of Data Bind was just submitted and is now in review :) If there are any issues you are still missing, there is a public...
@Asse1 I had time to fix the issue. I was able to reproduce it on my machine (also having `de-de` ;) ) and the fix was straight-forward: Using...
Hi @wdc_bigbluegames, Thanks for checking out my library. It will indeed break the references without giving a compilation error if someone...
Hi Ruben! I see, great find! I will see what I can do about it for the next version. I added an issue to the data bind issue tracker:...
Hi @Asse1, Sorry for the late reply, I was on vacation last week. There is no difference between the platforms, so it sounds very strange to me...
Hi @hananet0282, Thanks for trying Data Bind! Without knowing your exact use case it is hard to say what will solve your problem. But you can...
The new version 1.22 of Data Bind was just submitted and is now in review :) If there are any issues you are still missing, there is a public...
Hi @randomdragon, Thanks for trying out my asset. It is indeed a bit more complicated than other Unity assets. On the other side it should not be...
The new version 1.21 of Data Bind was just submitted and is now in review :) If there are any issues you are still missing, there is a public...
Hi @nicloay, Thanks for the hint, I was not aware of that issue yet. Does it happen on every setter? If not could you send me a sample scene so I...
Hi @DED-Games , Thanks for checking out my asset! I do not see any issues with using the `Property` class like that. In general, the `Property`...