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Hi All, I found that using OnRenderImage with shadow will breaks shadow batching in Unity 4.2. I attach a post-processing script to camera....
Hi all, I found that if the destination is too close to NavMeshAgent, the agent won't respond to the agent.velocity set by my script. The...
Hi, Our game currently uses legacy animation system. We are considering to port our animation code to Mecanim. However, we can not find the...