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I was running into this issue as well, but using Assets > Reimport All seems to be a temporary workaround as it removes the error for me. Maybe...
Thanks! I will add a link to the asset store once its uploaded. I still have to work out a few bugs, but it shouldn't take too long.
Hexagon Grid: Editor, Pathfinding More One GameObject per grid! Doing reseach for my current project, all hexagon grid systems I came across...
Dude wat. Maybe a little too small for work in progress since you just have a logo?
If you are using the character controller script you don't need a rigidbody, gravity will automatically be applied if you use SimpleMove and when...
Looking very good! Can't wait for you to finish the texture.
Andorov nice to 'see' you again! Thanks for the clarification of the gpu, and problably saving me quite some drawcalls.
Thank you very much for your reply! However when I want to use textures instead of colors will this still work with some custom shader maybe?
Hello, I have an issue with a hexagon grid system I am working on. All examples I have come across use one GameObject per tile, and this is...
It will say new if you upload it though, that means the asset is new. It is a preview of what you get the first day you upload it so that makes...
If I can find the cable I'll test it out. I have the Google nexus S
This -definitely- has my vote.
Looks pretty good :D Don't have an experia play though.
I dont use Javascript myself, but with some use of the unity script reference I tried to create some code: function OnTriggerEnter(collider :...
A death zone would problably be a trigger. This trigger will then have a script which does damage to the player, changes a variable in your code,...
You are using OnCollisionEnter while its a trigger. For triggers you must use OnTriggerEnter! heres your example using this: var prefab :...
nice revive medic ;O I think they stopped working on this a looong time ago.
If you start an empty unity project, and this issue is still there you should submit a bug report! This can be done in the top menu (Help->Report...
If you want to show something inside your game you will need to use the unity GUI system. (Or any of the GUI systems available in the asset store)...
Well it would be a for people who design their components in a modular way, and in example on your camera you could put all image effects in one...