A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
http://www.whatismyip.com/ to get to know your public IP address without going through physical trouble another is "http://speedtest.net/", gives...
In my case this happens with my projectiles (since they are objects and not bullets) so the ID number i get is random from one playthrough to...
Hi, I'm having the same issue here, does anyone know why it is happening? thanks!
Is it just me or does Unity have issues with external USB mice. In the web player, my external mouse does not work at all and in the editor...
Hi, i noticed that during the initialization of the web player, the "unityObject.js" does not properly add the embed tag according to HTML...
anything? anybody?
ok, i am not sure about the image file. but for the aspect ration, let's say you plan on some elements of the scene to be seen such as a bilboard...
I really suggest you install blender 2.5 even though they tag it as a beta, it's so much more user friendly. And in that version all you need...
The first thing i noticed is that you are working in "Free Aspect", i highly suggest that you choose an aspect ratio in which you desire to work,...
Hey, i've been at it for quite a while now and manage to thin down the issue to the fact that when unity (unityObject) comes to replace the...
Thanks guys, helpful thread
Hi, I was wondering if anyone had any info on the shader model supported on: iphone -> 3Gs, 4 ipad -> 1, 2 i've even looked at the tech...
I doubt it can, but if anybody finds a way, i'd like to know as well. Or at least why such a feature is not supported by Unity.
One way to do this is to have an empty game object to which you attach a script that will hold all the values from your settings menu. There is...
For the Application.loadLevel() function to work, you need to have the scenes part of your build path in your build settings. File -> Build...
yeah, it should be "!controller.isGrounded" or "controller.isGrounded == false" or "controller.isGrounded != true" which all read "Is not...
thanks, yeah, had the array flagged as static, isn't there any way of having a static array show in the inspector. Is my only option populating it...
hi, I've been able to get a Javascript array to display in the inspector (changing the # of elements and assigning them from there), but i cant...
I tested with 50 coins, the amount i'm going to put, and works fine :)
The coin will be pretty big on screen, specially when played in full screen, but Frank Oz gave me a good idea. i added a normal map to the...