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yeah, I like the sound of the UV offset and whatnot, but it is a little over my head. :) And - I already switched the images to use the Unity UI...
Thanks for the texture packing tips, this is something I haven't tried before. I guess I can't use the Unity Sprite Packer because I am in an...
Thanks for the suggestions mgear. Maybe I don't quite understand how texture atlas works. I could set up each quad with the proper UV to display...
Currently working on a mobile (Gear VR) app. I'm looking for suggestions as to how I might reduce the total Draw Calls in this control panel...
For sure. I have been keeping a close eye on it. So far so good. I did try a fresh project to test and it is working, too. I will tinker with...
I have definitely seen the problem while using 4.6.3p1 - working with a project that was already having the issue. In the process of trying to fix...
I was getting this same error (Mismatched serialization in the builtin class 'Mesh') after importing an old (3.5) project into Unity 4.3. I solved...
*oops, I guess I should have posted this in the Asset Store section. Maybe a moderator can move it for me?* I've released a new collection of 3D...
I've released version 1.0 of my game Crashed Lander. Its a simple game inspired by classics like Space Taxi or Lunar Lander. Pilot your craft from...
also...For any who have been hoping for updates and new work on Breeders... Right now I am working on simulated plants and a simple farming...
glebski: I let the custom domain lapse - I had too dang many websites. o.O You can find it at my BrainBlinks site. http://brainblinks.com/?p=545
Thanks Keely. It's ok if you don't have time to change the site. I just kind of threw my hat into the ring because I thought it was such a good...
I guess I'm late to the party, but I've put my pack of 50 terrain textures on sale. They're free for the remainder of the Madness. (^_^) Forest...
Thanks for the comments and the encouragement. I'm having a blast with the project and can only hope that my coding skills will expand to...
Thanks for giving it a try, runner. It's not really balanced to run unattended at the moment, although I do occasionally run ir overnight and...
This looks great. I like the thick, sort of rough-hewn look of the landscapes- and those swoopy rock formations. The particles as foliage is a fun...
I've recently posted the first preview builds of my Unity 3D project called Breeders. Play it here It's a simulation of artificial life that's...
Thank you for mentioning this method - solved my problem!
old, thread but it is very similar to a question I was just going to ask While experimenting I realized that adjusting some of the tree...
Unity already supports Mesh Colliders http://unity3d.com/support/documentation/Components/class-MeshCollider.html