A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This is working fine on an old MacBook Pro, however on my new MacBook Air WebCamTexture.devices.Length returns 0 and my WebCam project does not...
Does anyone have a simple example of MRT's with ImageEffects? I really can't seem to get it to work :( I tried it with SetRenderBuffer and...
I'm trying to write to multiple RenderTargets and am not having any success. I have an image effect and would like to write to 2 targets...
Image Based Lighting!!!
Um, where are the Posterize/Gooch lighting models that you mentioned earlier? Thanks!
You don't even have to write you own shader but you can just use the built-in one. If you attach this script to your camera you can make any post...
My textures are set to truecolor *and* my player option is set to 32 bit, however I'm not using any textures on the plane. The only texture I'm...
Check out Vectrocity (http://forum.unity3d.com/threads/49941-Vectrosity-fast-and-easy-line-drawing) it should be able to do that.
Hi there, I read the forums about this issue extensively and am aware of 32bit renderbuffer and issues with MSAA. Unfortunately none of the...
Does anybody have some data on performance for mobile? Does this run ok on an iPhone 3GS, 4, 4S? How about Android? Thanks!
I'm out of ideas... My app is ready to be submitted and works fine with ES 2.0 but crashes on ES 1.1. The code does nothing special. It's my...
Did you find a solution? This is driving me crazy! Thanks!