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Hi. I'm using Smartcopy from March, 2023. I'm trying to copy all VRM collider and spring bones scripts from one modelA to ModelB. Regardless to...
This is an awesome script, @vlk2 Does it still work in unity 2019.4?
You need to rig.
Hi I am very interested in getting the Pro version. But do you have training videos in spanish? I would like to start from scratch. I already have...
For far too long many 3D artists have rejected working with Blender because of the difficulties to understand how to properly interact between the...
Thank you for posting such guide. Isn´t solved it by native blender rig (basic armature) now? I like this solution for a full IK-humanoid Unity...
Please, do you have captures? I´m using modo, and I don´t know how to "Limit the amount of position, rotation, and scale zero channels". May sound...
You did get the rig animation in. But did you also find how to send animation by objects or nulls?
I would also like to know if this package works with Unity 3.4. Another question: Does this script has a public variable to feed the animation...
Hello I´ve got several devices: Droid 2 (A955) *Android 2.3.3- Works with remote perfectly after installing ADB drivers with the official...
Could you share what you´ve got so far? I´d love to know how this effect is done. Thanks.
Did you finally get it to work? I followed the graphic´s suggestion. But my "playstation 2 - like" joypad isn´t doing anything on the first person...
How possible is it to change first person controller prefab so that it will "look around" with the second axis analog controller? I read you can...
Yes please, add my vote too. I was looking to have that kind of look exactly, so if there´s a chance,please post. Thank you very much. David.
Hello everyone- I created this video explaining the aim of a material i´m trying to create. In Softimage it´s a breeze, but I don´t know if...
Maybe the project is not locating the right directory? Are you making Lerpz tutorial just now with 3.3? Did you had it created it with 3.0?...
I have a simple "ball geometry" which has 2 bone chain upwards (spine) and 2 chain bone sideways (1 arm) when I parent this arm under the spine,...
I have been troubled for full 4hours and I still don´t know how to solve this. Allow me to explain: I got my character fully rigged the way simple...
Is there a way to converge these two images with blending modes and clippincg channels? I.e: Left plane will clip away blue and green to only show...
Has anyone created anything that can be shown in a game with this technique? I´d like to see more, please.