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Hey How does new people join know where all the players are? the networkview sync is off and I can't find the part in the code that instantiates...
[IMG] Hello! recently released a new version of my game Match The Shapes. It's a puzzle game with the goal to find two matching shapes, you...
@buygamescode.com Thanks ;)
Does anyone know if it's possible to change the Android: Bundle identifier after the game has been published? Now it's com.wmi.shapegame and I...
Hey I recently got my first android app published on Google play and it's a great feeling. It took our team 3 months to develop, making sure...
Bump.
Hmm. I tried adding this to my code but it doesn't seem to do any difference. I'm not sure, but it seems like the Shuffle function randomizes the...
Bump...
Hello I'm attempting to make a "Match the pair" game where some random sprites will be chosen from an array and placed onto the game screen, then...
hehe, I'm sure there could be an easier way, but it works. so... It's weird that it only happens to me, I'll try and place the code for it before...
Setting up references to these widgets can be fun :X [IMG] Now everything pretty much works. Level select, Settings page, Advanced settings page,...
@Vunpac That's weird, it also crashed for me. Probably some bug in the code which caused it. What do you need the demo for?
Cool. I'm using a coroutine now(because I was lazy)... I'd have to rewrite some code to use the Update instead.
The OGProgressBar is really good for this, even though I should make it load more smooth, now I add 0.1 to the value every 0.5 second and setup...
I managed to make a cool loading screen: [IMG] Supposedly it's supposed to load stuff... but I chose to make the "loading: sprites" and "Loading:...
Hmm.. I Wrote a reply yesterday but it appears to have disappeared... Thanks for adding it to the tracker. There aren't any runtime errors. just...
Progress on converting UnityGUI To OpenGUI is going forward. it's easy when you start understanding how the system works. I've managed to convert...
Sure, I use it myself in the game I'm working on. Thanks MrZapp for all the help. Now comes the fun part of re-making all the GUI :)
@Lokkij You can use the InvertCamera script from the Unity wiki LINK HERE Just attach the script to the camera and it'll work ;)
Thanks for the help with the OGWidget documentation. I get an error when I Attempt using that code: error CS0428: Cannot convert method group...